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Match multiple cases classes in scala
I'm doing matching against some case classes and would like to handle two of the cases in the same way. Something like this:
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Git clone without .git directory
...st bit of history possible to get that repo.
The branch option is optional and if not specified would get master.
The second line will make your directory dirformynewrepo not a Git repository any more.
If you're doing recursive submodule clone, the depth and branch parameter don't apply to the submo...
Validate uniqueness of multiple columns
Is there a rails-way way to validate that an actual record is unique and not just a column? For example, a friendship model / table should not be able to have multiple identical records like:
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Convert Decimal to Double
...in VB.NET because it implicitly does any casts, while C# has both implicit and explicit ones.
In C# the conversion from decimal to double is explicit as you lose accuracy. For instance 1.1 can't be accurately expressed as a double, but can as a decimal (see "Floating point numbers - more inaccurate...
Why use Abstract Base Classes in Python?
...cause I am used to the old ways of duck typing in Python, I fail to understand the need for ABC (abstract base classes). The help is good on how to use them.
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Are parameters in strings.xml possible? [duplicate]
In my Android app I'am going to implement my strings with internationalization. I have a problem with the grammar and the way sentences build in different languages.
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Remove first element from $@ in bash [duplicate]
...ed into the script. However, the first argument shouldn't be looped over, and instead needs to be checked before the loop.
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Changing CSS Values with Javascript
...sy to set inline CSS values with javascript. If I want to change the width and I have html like this:
9 Answers
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Gradients in Internet Explorer 9
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The latest versions of Firefox and Opera support the W3C standard. (I tested on Firefox 19 and Opera 12.14 on Windows 7)
– Jeroen Versteeg
Mar 14 '13 at 8:55
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C dynamically growing array
I have a program that reads a "raw" list of in-game entities, and I intend to make an array holding an index number (int) of an indeterminate number of entities, for processing various things. I would like to avoid using too much memory or CPU for keeping such indexes...
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