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Functional programming - is immutability expensive? [closed]

...u want that, check out Haskell vs. C++ at the Computer Languages Benchmark Game. The take-home message there is that the penalty is typically not more than a factor of 2 or 3 or so, but it really depends. (No promises that the Haskell folks have written the fastest algorithms possible either, but ...
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Why not use always android:configChanges=“keyboardHidden|orientation”?

... be that app have not been used or something... so no problem at all... In game for example this can be problem maybe or in some other type of app I don't know... I say that when you do it this way applications just works fine under normal circumstances. And code is much more readable without ton o...
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how to use javascript Object.defineProperty

...her with this if you write just a few lines fun. But if you want to code a game (as you mentioned in the linked question), you should really care about good design. Try to google something about antipatterns and code smell. It will help you to avoid situations like "Oh, I need to completely rewrite ...
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What is unit testing? [closed]

...internal tester finds it before you ship, but fixing code that late in the game is expensive. And if no internal tester finds it...well, that can get very expensive indeed. The solution is unit tests. They'll catch problems when you write code - which is fine - but you could have done that by hand....
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Why not infer template parameter from constructor?

...gless to start... I wasn't aware editing-in entirely new sections was fair game and certainly have had less drastic edits rejected, but I guess that's the luck of the draw in terms of which reviewers you get. – underscore_d Aug 21 '16 at 21:45 ...
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Creating range in JavaScript - strange syntax

...but the operation is defined in section 9.3 in case you're interested. 5. Games of Function.prototype.call call is apply's brother, defined in section 15.3.4.4. Instead of taking an array of arguments, it just takes the arguments it received, and passes them forward. Things get interesting when y...
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Importing from builtin library when module with same name exists

... @jspacek: It's a game, not a library, so in my case backward compatibility is not a concern at all. And the namespace collision occurs only when using running via PyDev IDE (which uses Python's code std module), meaning only a fraction of dev...
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What XML parser should I use in C++? [closed]

...e parser is completely re-written to make it more appropriate for use in a game. It uses less memory, is faster, and uses far few memory allocations. – johnbakers Apr 24 '13 at 1:00 ...
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What is an efficient way to implement a singleton pattern in Java? [closed]

...reflection is useless. If other code is using reflection on privates, it's Game Over. There's no reason to even try to function correctly under such misuse. And if you try, it will be an incomplete "protection" anyways, just a lot of wasted code. – Wouter Coekaerts ...
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round() for float in C++

... @GustavoMaciel I know I'm a bit late to the game, but boost implementation is floor(value + 0.5). – n. 'pronouns' m. Jan 18 '18 at 18:22 ...