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How can I find the data structure that represents mine layout of Minesweeper in memory?

...ation routine can be called. I thought of following: When you launch the game When you click happy face When you click Game->New or press F2 When you change level difficulty I decided to check out F2 accelerator command. To find accelerator handling code you are to find window message handl...
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Write applications in C or C++ for Android? [closed]

I'm trying to develop/port a game to Android, but it's in C, and Android supports Java, but I'm sure there must be a way to get a C app on there, anyone knows of a way to accomplish this? ...
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Difference between /res and /assets directories

...in any file system through Java. This directory is good for things such as game details, dictionaries,...etc. Hope that helps. share | improve this answer | follow ...
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Learning to write a compiler [closed]

...ticle Archive (look for "Implementing A Scripting Engine by Jan Niestadt") Game Scripting Mastery $ How to build a virtual machine from scratch in C# ¶ Implementing Functional Languages Implementing Programming Languages (with BNFC) Implementing Programming Languages using C# 4.0 Interpreter patter...
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Replace spaces with dashes and make all letters lower-case

...tring replace and toLowerCase methods, for example: var str = "Sonic Free Games"; str = str.replace(/\s+/g, '-').toLowerCase(); console.log(str); // "sonic-free-games" Notice the g flag on the RegExp, it will make the replacement globally within the string, if it's not used, only the first occurr...
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How does StartCoroutine / yield return pattern really work in Unity?

...rom this mirror. Unity3D coroutines in detail Many processes in games take place over the course of multiple frames. You’ve got ‘dense’ processes, like pathfinding, which work hard each frame but get split across multiple frames so as not to impact the framerate too heavily. You’v...
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How does one get started with procedural generation?

...l strengthen your grasp of Procedural Generation. As for 'serious' or non-game code, procedural generation techniques have been used to: simulate the growth of cities in order to plan for traffic management to simulate the growth of blood vessels SpeedTree is used in movies and architectural pres...
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How can you do anything useful without mutable state?

... Or if you play a video game, there are tons of state variables, beginning with the positions of all the characters, who tend to move around constantly. How can you possibly do anything useful without keeping track of changing values? ...
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Differences between hard real-time, soft real-time, and firm real-time?

...the others it can still be relevant as long as it is close enough. A video game console runs software for a game engine. There are many resources that must be shared between its tasks. At the same time tasks need to be completed according to the schedule for the game to play correctly. As long as ta...
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What is meant by the term “hook” in programming?

...extensibility without exposing their code. One usage of hooks is in video game mod development. A game may not allow mod developers to extend base functionality, but hooks can be added by core mod library developers. With these hooks, independent developers can have their custom code called upon an...