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Algorithm for Determining Tic Tac Toe Game Over
I've written a game of tic-tac-toe in Java, and my current method of determining the end of the game accounts for the following possible scenarios for the game being over:
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Shortest distance between a point and a line segment
I need a basic function to find the shortest distance between a point and a line segment. Feel free to write the solution in any language you want; I can translate it into what I'm using (Javascript).
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What are the correct version numbers for C#?
...# known about at the time of this writing:
C# 1.0 released with .NET 1.0 and VS2002 (January 2002)
C# 1.2 (bizarrely enough); released with .NET 1.1 and VS2003 (April 2003). First version to call Dispose on IEnumerators which implemented IDisposable. A few other small features.
C# 2.0 released wit...
Why not use Double or Float to represent currency?
...lways been told never to represent money with double or float types, and this time I pose the question to you: why?
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How is a CRC32 checksum calculated?
... + x8 + x7 + x5 + x4 + x2 + x + 1
Wikipedia
CRC calculation
Or in hex and binary:
0x 01 04 C1 1D B7
1 0000 0100 1100 0001 0001 1101 1011 0111
The highest term (x32) is usually not explicitly written, so it can instead be represented in hex just as
0x 04 C1 1D B7
Feel free to count...
Abusing the algebra of algebraic data types - why does this work?
...ely, all unit types. They behave identically under algebraic manipulations and, more importantly, the amount of information present is still preserved.
You probably want a zero type as well. Haskell provides that as Void. There are no values whose type is zero, just as there is one value whose type ...
What is the difference between map and flatMap and a good use case for each?
Can someone explain to me the difference between map and flatMap and what is a good use case for each?
16 Answers
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Get a specific bit from byte
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Easy. Use a bitwise AND to compare your number with the value 2^bitNumber, which can be cheaply calculated by bit-shifting.
//your black magic
var bit = (b & (1 << bitNumber-1)) != 0;
EDIT: To add a little more detail because there ...
How can I multiply and divide using only bit shifting and adding?
How can I multiply and divide using only bit shifting and adding?
14 Answers
14
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Why does Lua have no “continue” statement?
I have been dealing a lot with Lua in the past few months, and I really like most of the features but I'm still missing something among those:
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