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FB OpenGraph og:image not pulling images (possibly https?)
...icate issue. I've searched for same or similar problems on SO extensively, and due to the nature of troubleshooting before asking, I believe this problem is unique.
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How to access and test an internal (non-exports) function in a node.js module?
...i.e. not exported) functions in nodejs (preferably with mocha or jasmine). And i have no idea!
7 Answers
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Detect encoding and make everything UTF-8
I'm reading out lots of texts from various RSS feeds and inserting them into my database.
24 Answers
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Import regular CSS file in SCSS file?
Is there anyway to import a regular CSS file with Sass's @import command? While I'm not using all of the SCSS syntax from sass, I do still enjoy it's combining/compressing features, and would like to be able to use it without renaming all of my files to *.scss
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Pointer expressions: *ptr++, *++ptr and ++*ptr
Recently I have come across this problem which I am unable to understand by myself.
10 Answers
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Tips for a successful AppStore submission? [closed]
In a day or two I'll be ready to submit my iPhone app to the AppStore and I'm curious whether people who have gone through this process have any tips / suggestions for a smooth submission process.
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How to theme the ENTIRE Xcode IDE to light-on-dark?
On OSX, MacVim and Terminal can both be themed to be light-on-dark.
Xcode 3.2 allow the same customization for its editor using color schemes.
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What is the difference between bindParam and bindValue?
What is the difference between PDOStatement::bindParam() and PDOStatement::bindValue() ?
7 Answers
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Do I really have a car in my garage? [duplicate]
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If you need to make the difference between Car and Boat in your garage, then you should store them in distinct structures.
For instance:
public class Garage {
private List<Car> cars;
private List<Boat> boats;
}
Then you can define methods that are ...
Need for predictable random generator
I'm a web-game developer and I got a problem with random numbers. Let's say that a player has 20% chance to get a critical hit with his sword. That means, 1 out of 5 hits should be critical. The problem is I got very bad real life results — sometimes players get 3 crits in 5 hits, sometimes none i...
