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Use cases for NoSQL [closed]
...interested in what peoples thoughts are on the best use-cases for its use over relational database storage. What should trigger a developer into thinking that particular datasets are more suited to a NoSQL solution. I'm particularly interested in MongoDB and CouchDB as they seem to be getting th...
How to use Single TextWatcher for multiple EditTexts?
I have three EditText widgets in my view layout. Is there a way to use a single TextWatcher for all three EditTexts ?
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Remove Object from Array using JavaScript
How can I remove an object from an array?
I wish to remove the object that includes name Kristian from someArray . For example:
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How to connect to LocalDB in Visual Studio Server Explorer?
I can't believe I couldn't find a working solution to this after an hour of searching. I'm following this article on Entity Framework 6.0 which gives a simple walk-through on Code First. I created the project and installed the latest EF Nuget package for the project to compile. I also verified t...
How do you see recent SVN log entries?
Typing svn log spits out an incredibly long, useless list on a command line. I have no idea why that is the default. If I wanted to read (or even could read) 300 entries on the terminal, I wouldn't mind typing svn log --full or something similar.
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How to write :hover condition for a:before and a:after?
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This depends on what you're actually trying to do.
If you simply wish to apply styles to a :before pseudo-element when the a element matches a pseudo-class, you need to write a:hover:before or a:visited:before instead. Notice the pseudo-element com...
dynamically add and remove view to viewpager
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Renaming a branch in GitHub
I just renamed my local branch using
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Should private helper methods be static if they can be static
Let's say I have a class designed to be instantiated. I have several private "helper" methods inside the class that do not require access to any of the class members, and operate solely on their arguments, returning a result.
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2D cross-platform game engine for Android and iOS? [closed]
I've worked for some time with Unity3d and found it's 2D part with OnGUI() or GUITextures too clumsy. Also, even a smallest game done on Unity3d is at least 10MB download which is just too much for a 2D game.
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