大约有 7,000 项符合查询结果(耗时:0.0195秒) [XML]

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Are types like uint32, int32, uint64, int64 defined in any stdlib header?

I often see source code using types like uint32, uint64 and I wonder if they should be defined by the programmer in the application code or if they are defined in a standard lib header. ...
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What is the use of making constructor private in a class?

... 96 By providing a private constructor you prevent class instances from being created in any place ...
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Flash CS4 refuses to let go

... 96 Do you have several swf-files? If your class is imported in one of the swf's, other swf's will ...
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Where is virtualenvwrapper.sh after pip install?

... 84 did you already try this ? $ which virtualenvwrapper.sh ...
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How do cache lines work?

... cache lines, which - for instance, on my Atom processor - brings in about 64 bytes at a time, whatever the size of the actual data being read. ...
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How can I convert an image into Base64 string using JavaScript?

I need to convert my image to a Base64 string so that I can send my image to a server. 13 Answers ...
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How can I test a Windows DLL file to determine if it is 32 bit or 64 bit? [duplicate]

...e following values IMAGE_FILE_MACHINE_I386 (0x014c) IMAGE_FILE_MACHINE_IA64 (0x0200) IMAGE_FILE_MACHINE_AMD64 (0x8664) This information should be at a fixed offset in the file, but I'd still recommend traversing the file and checking the signature of the MS-DOS header and the IMAGE_NT_HEADERS to...
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Why array implements IList?

... 96 Because an array allows fast access by index, and IList/IList<T> is are the only collecti...
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How do I fix the Visual Studio compile error, “mismatch between processor architecture”?

...you have a dependency on a project or .dll assembly that is either x86 or x64. Because you have an x86 dependency, technically your project is therefore not "Any CPU" compatible. To make the warning go away, you should actually change your project from "Any CPU" to "x86". This is very easy to do, he...
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Xcode build failure “Undefined symbols for architecture x86_64

... UPD Apple requires to use arm64 architecture. Do not use x32 libraries in your project So the answer below is not correct anymore! Old answer The new Xcode 5.1 sets the architecture armv7,armv7s,and arm64 as default. And sometimes the error "build ...