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What is better, adjacency lists or adjacency matrices for graph problems in C++?
...e of a specific edge
between any two nodes O(1)
It is slow to iterate over all edges
It is slow to add/delete a node; a complex operation O(n^2)
It is fast to add a new edge O(1)
Adjacency List
Memory usage depends on the number of edges (not number of nodes),
which might save a lot of memor...
How would I run an async Task method synchronously?
I'm learning about async/await, and ran into a situation where I need to call an async method synchronously. How can I do that?
...
How can I parse a YAML file from a Linux shell script?
...:// (for URLs)
s/$/"/g appends " to the end of each line
s/ *=/=/g removes all spaces before =
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Could not locate Gemfile
...application on my server using Ruby, Gems, and Bundler. I am trying to install another Ruby on under a different user account but on the same VPS. When I go to run
...
How to avoid 'cannot read property of undefined' errors?
...
Catching all exceptions without re-throwing is bad, and generally using exceptions as part of the expected flow of execution is also not great -- even though in this case it's pretty well contained.
– hugo
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Example invalid utf8 string?
...y code handles bad data, and I need a few series of bytes that are invalid UTF-8.
5 Answers
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Is there an exponent operator in C#?
...o in most programs, and
it doesn't seem justified to add an
operator when calling Math.Pow() is
simple.
You asked:
Do I have to write a loop or include
another namespace to handle
exponential operations? If so, how do
I handle exponential operations using
non-integers?
Math.Pow supports double p...
How to list all methods for an object in Ruby?
How do I list all the methods that a particular object has access to?
8 Answers
8
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What characters are allowed in DOM IDs? [duplicate]
...
Actually there is a difference between HTML and XHTML.
As XHTML is XML the rules for XML IDs apply:
Values of type ID MUST match the Name production.
NameStartChar ::= ":" | [A-Z] | "_" | [a-z] | [#xC0-#xD6] |
...
Iterating C++ vector from the end to the beginning
...;
i != my_vector.rend(); ++i ) {
}
rbegin()/rend() were especially designed for that purpose. (And yes, incrementing a reverse_interator moves it backward.)
Now, in theory, your method (using begin()/end() & --i) would work, std::vector's iterator being bidirectional, but remember,...
