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What's the best way of impleme<em>nem>ti<em>nem>g a thread-safe Dictio<em>nem>ary?

...e to impleme<em>nem>t a thread-safe Dictio<em>nem>ary i<em>nem> C# by derivi<em>nem>g from IDictio<em>nem>ary <em>a<em>nem>dem> defi<em>nem>i<em>nem>g a private Sy<em>nem>cRoot object: 8 A<em>nem>swer...
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Get free disk space

...rom this code bei<em>nem>g copy-pasted from the origi<em>nem>al? – <em>A<em>nem>dem>rew Theke<em>nem> Aug 13 '13 at 16:16 It does<em>nem>'t <em>nem>eed to e<em>nem>d with "\\...
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Check if two li<em>nem>ked lists merge. If so, where?

...wed" it was mea<em>nem>t "you may cha<em>nem>ge but i<em>nem> the e<em>nem>d they should be restored", <em>a<em>nem>dem> we could iterate the lists exactly twice the followi<em>nem>g algorithm would be the solutio<em>nem>. First, the <em>nem>umbers. Assume the first list is of le<em>nem>gth a+c <em>a<em>nem>dem> the seco<em>nem>d o<em>nem>e is of le<em>nem>gth b+c, where c is the le<em>nem>gth of their co...
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How to h<em>a<em>nem>dem>le Objective-C protocols that co<em>nem>tai<em>nem> properties?

...tocol, you have to do everythi<em>nem>g to make sure a<em>nem>Object works. @property <em>a<em>nem>dem> @sy<em>nem>thesize are at heart two mecha<em>nem>isms that ge<em>nem>erate code for you. @property is just sayi<em>nem>g there will be a getter (<em>a<em>nem>dem>/or setter) method for that property <em>nem>ame. These days @property alo<em>nem>e is e<em>nem>ough to also have method...
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Ca<em>nem> the <em>A<em>nem>dem>roid drawable directory co<em>nem>tai<em>nem> subdirectories?

I<em>nem> the <em>A<em>nem>dem>roid SDK docume<em>nem>tatio<em>nem>, all of the examples used with the @drawable/my_image xml sy<em>nem>tax directly address images that are stored i<em>nem> the res/drawable directory i<em>nem> my project. ...
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Why use iterators i<em>nem>stead of array i<em>nem>dices?

...ou cl<em>osem>er to co<em>nem>tai<em>nem>er i<em>nem>depe<em>nem>de<em>nem>ce. You're <em>nem>ot maki<em>nem>g assumptio<em>nem>s about r<em>a<em>nem>dem>om-access ability or fast size() operatio<em>nem>, o<em>nem>ly that the co<em>nem>tai<em>nem>er has iterator capabilities. You could e<em>nem>ha<em>nem>ce your code further by usi<em>nem>g st<em>a<em>nem>dem>ard algorithms. Depe<em>nem>di<em>nem>g o<em>nem> what it is you're tryi<em>nem>g to achieve, you may e...
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How does SIGI<em>Nem>T relate to the other termi<em>nem>atio<em>nem> sig<em>nem>als such as SIGTERM, SIGQUIT <em>a<em>nem>dem> SIGKILL?

...tio<em>nem> sig<em>nem>als usually have the followi<em>nem>g order (accordi<em>nem>g to ma<em>nem>y MA<em>Nem> pages <em>a<em>nem>dem> the P<em>OSem>IX Spec): 6 A<em>nem>swers ...
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How to shuffle a std::vector?

...but I thi<em>nem>k it's <em>nem>ot very efficie<em>nem>t because it <em>nem>eeds a<em>nem> i<em>nem>termediate array <em>a<em>nem>dem> it <em>nem>eeds to k<em>nem>ow the item type (DeckCard i<em>nem> this example): ...
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EF Code First foreig<em>nem> key without <em>nem>avigatio<em>nem> property

...-Ig<em>nem>oreCha<em>nem>ges Some<em>Nem>ewSchema<em>Nem>ame. The migratio<em>nem> will o<em>nem>ly co<em>nem>tai<em>nem> empty Up <em>a<em>nem>dem> Dow<em>nem> methods i<em>nem> this case. The<em>nem> you ca<em>nem> modify the Up method by addi<em>nem>g the follwi<em>nem>g to it: public override void Up() { // other stuff... AddForeig<em>nem>Key("ChildTable<em>Nem>ame", "Pare<em>nem>tId", "Pare<em>nem>tTable<em>Nem>ame", "Id", ...
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View markdow<em>nem> files offli<em>nem>e [cl<em>osem>ed]

... referri<em>nem>g to showi<em>nem>g the README.md file as it would come out i<em>nem> Github, <em>a<em>nem>dem> <em>nem>ot as for editi<em>nem>g purp<em>osem>es. 34 A<em>nem>swers ...