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How to use glOrtho() in OpenGL?
I can't understand the usage of glOrtho . Can someone explain what it is used for?
3 Answers
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What does the -u flag mean in git push -u origin master? [closed]
I was just wondering what does the -u flag mean in this command?
2 Answers
2
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phpcms 启用手机门户(自动判断手机浏览器) - 更多技术 - 清泛网 - 专注C/...
...简析这个域名到你的服务器地址。
2、修改\caches\configs\route.php 文件,增加手机路由地址,方法如下:
return array(
'default'=array('m'='content', 'c'='index', 'a'='init'),
'm.xxx.com'=array('m'='wap', 'c'='index', 'a'='init'),
);
3、到phpcms...
Difference between CouchDB and Couchbase
Are there any essential differences between CouchDB and Couchbase .
3 Answers
3
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How to use the same C++ code for Android and iOS?
Android with NDK has support to C/C++ code and iOS with Objective-C++ has support too, so how can I write applications with native C/C++ code shared between Android and iOS?
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ab load testing
Can someone please walk me through the process of how I can load test my website using apache bench tool ( ab )?
5 Answer...
How do I initialize a byte array in Java?
I have to store some constant values (UUIDs) in byte array form in java, and I'm wondering what the best way to initialize those static arrays would be. This is how I'm currently doing it, but I feel like there must be a better way.
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What does the Reflect object do in JavaScript?
I saw a blank stub on MDN a while ago for the Reflect object in javascript but I can't for the life of me find anything on Google. Today I found this http://people.mozilla.org/~jorendorff/es6-draft.html#sec-reflect-object and it sounds similar to the Proxy object apart from the realm and loader ...
How many bytes does one Unicode character take?
I am a bit confused about encodings. As far as I know old ASCII characters took one byte per character. How many bytes does a Unicode character require?
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Understanding garbage collection in .NET
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You are being tripped up here and drawing very wrong conclusions because you are using a debugger. You'll need to run your code the way it runs on your user's machine. Switch to the Release build first with Build + Configurat...
