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Convert from enum ordinal to enum type

...ubs! A C programmer would allocate 1 byte for each: 'const char CLUBS=0;' etc... Yes,a HashMap lookup is O(1), but the memory and CPU overhead of a HashMap, in this case make it many orders of magnitude slower and resource hungry than calling .values() directly! No wonder Java is such a memory hog ...
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拉里佩奇23条箴言帮你度过创业低谷 - 资讯 - 清泛网 - 专注C/C++及内核技术

...事物一直在改变,如果你的事业是稳定的,那你可能是有问题的。 编者注:或许你不知道拉里·佩奇,但一定知道谷歌。他说“你可能觉得谷歌很好用,但我仍觉得它烂透了。”你永远不会相信,就是这个人,一手缔造了谷歌...
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高并发服务端分布式系统设计概要 - C/C++ - 清泛网 - 专注C/C++及内核技术

...拆分),并时刻不要忘记备份、扩展、意外处理等讨厌的问题。说起来都比较简单,但设计和实现起来,就会比较困难。以前我的文章,都是“从整到零”的方式来设计一个系统,这次咱们就反着顺序来。 那我们首先来看,我...
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LINGO使用指南 - 更多技术 - 清泛网 - 专注C/C++及内核技术

...GO使用指南LINGO使用指南LINGO是用来求解线性和非线性优化问题的简易工具。LINGO内置了一种建立最优化模型的语言,可以简便地表达大规模问题,利用LIN... LINGO是用来求解线性和非线性优化问题的简易工具。LINGO内置了一种建立...
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Java's Virtual Machine and CLR

...popping those operands off the stack whenever an instruction (add, divide, etc) needs to consume those operands. Each instruction pushes its results back onto the stack. It's a convenient way to implement a virtual machine, because pretty much every CPU in the world has a stack, but the number of r...
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CSS: Animation vs. Transition

...raight on point: Transition: Needs a triggering element (:hover, :focus etc.) Only 2 animation states (start and end) Used for simpler animations (buttons, dropdown menus and so on) Easier to create but not so many animation/effect possibilities Animation @keyframes: It can be used for endles...
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VM 磁盘空间扩容引起的一些问题 - 更多技术 - 清泛网 - 专注C/C++及内核技术

VM 磁盘空间扩容引起的一些问题TOP如下存储分区如下ESX1下挂载情况如下图ESX2下挂载情况如下图现在有个需求,lun60的空间偏大,缩小为1T,LUN80的空间偏小,扩大为1.5T先...TOP 如下 存储分区如下 ESX1下挂载情况如下图 ...
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How do I achieve the theoretical maximum of 4 FLOPs per cycle?

...s happen in parallel, the cpu may be in a low frequency power saving mode, etc. Running the program repeatedly gives you a result that is closer to the ideal case. share | improve this answer ...
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The OutputPath property is not set for this project

... In my case, building a proj file, the difference between any cpuand anycpu was the issue, but your post helped me see that. – Joshua Drake May 9 '17 at 20:55 2 ...
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Why would introducing useless MOV instructions speed up a tight loop in x86_64 assembly?

...ome work in that area. But we're talking a minimum of 5-10 minutes of 100% CPU to compile, and the resulting optimizations would probably be CPU core model and even core or microcode revision specific. – AdamIerymenko Jul 27 '13 at 19:16 ...