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Union of dict objects in Python [duplicate]
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Why converting to list() ? def union2(dict1, dict2): return dict(dict1.items() + dict2.items())
– kinORnirvana
May 22 '17 at 14:48
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Passing an array to a function with variable number of args in Swift
...only need to update these functions. Otherwise, you'll have to go through and do a lot of renaming.
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How to find all combinations of coins when given some dollar value
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I looked into this once a long time ago, and you can read my little write-up on it. Here’s the Mathematica source.
By using generating functions, you can get a closed-form constant-time solution to the problem. Graham, Knuth, and Patashnik’s Concrete Mathematic...
How do I enter RGB values into Interface Builder?
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When you choose "Save for Web & Devices" from Photoshop, uncheck the "Convert to sRGB" box.
In Xcode, click the colorspace popup in the color picker and choose "Generic RGB", then enter the red, green and blue values from Photoshop, NOT THE HEX VALUE as this reverts back to the sRGB colors...
What is std::promise?
I'm fairly familiar with C++11's std::thread , std::async and std::future components (e.g. see this answer ), which are straight-forward.
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Where'd padding go, when setting background Drawable?
I have this issue on my EditText and Button views, where I have a nice padding for them to space away from the text, but when I change the background with setBackgroundDrawable or setBackgroundResource that padding is lost forever.
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Concatenate two slices in Go
I'm trying to combine the slice [1, 2] and the slice [3, 4] . How can I do this in Go?
7 Answers
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C++ sorting and keeping track of indexes
Using C++, and hopefully the standard library, I want to sort a sequence of samples in ascending order, but I also want to remember the original indexes of the new samples.
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Generate random numbers using C++11 random library
As the title suggests, I am trying to figure out a way of generating random numbers using the new C++11 <random> library. I have tried it with this code:
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How do I calculate a point on a circle’s circumference?
...Circle(float radius, float angleInDegrees, PointF origin)
{
// Convert from degrees to radians via multiplication by PI/180
float x = (float)(radius * Math.Cos(angleInDegrees * Math.PI / 180F)) + origin.X;
float y = (float)(radius * Math.Sin(angleInDegrees * Math....
