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Solving “Who owns the Zebra” programmatically?

Edit: this puzzle is also known as "Einstein's Riddle" 14 Answers 14 ...
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What is a Portable Class Library?

On MSDN I noticed a section about a Portable Class Library , under Version Information. 4 Answers ...
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What is the difference between Serializable and Externalizable in Java?

... To add to the other answers, by implementating java.io.Serializable, you get "automatic" serialization capability for objects of your class. No need to implement any other logic, it'll just work. The Java runtime will use reflection to figure out how to marsh...
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How do CUDA blocks/warps/threads map onto CUDA cores?

... for a few weeks, but I have some doubts about the allocation of blocks/warps/thread. I am studying the architecture from a didactic point of view (university project), so reaching peak performance is not my concern. ...
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WSDL vs REST Pros and Cons

... The two protocols have very different uses in the real world. SOAP(using WSDL) is a heavy-weight XML standard that is centered around document passing. The advantage with this is that your requests and responses can be very well st...
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What does O(log n) mean exactly?

...nderstand the notion of O(n) linear time, meaning that the size of the input affects the growth of the algorithm proportionally...and the same goes for, for example, quadratic time O(n2) etc..even algorithms, such as permutation generators, with O(n!) times, that grow by factorials. ...
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What is the difference between i++ and ++i?

I've seen them both being used in numerous pieces of C# code, and I'd like to know when to use i++ or ++i ( i being a number variable like int , float , double , etc). Anyone who knows this? ...
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Android OpenGL ES and 2D

Well, here's my request. I don't know OpenGL already, and I'm not willing to learn it, I want to learn OpenGL ES directly since I'm targeting my development to android, however. I want to learn OpenGL ES in order to develop my 2D games. I chose it for performances purpose (since basic SurfaceView ...
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Why must jUnit's fixtureSetup be static?

I marked a method with jUnit's @BeforeClass annotation, and got this exception saying it must be static. What's the rationale? This forces all my init to be on static fields, for no good reason as far as I see. ...
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Valid values for android:fontFamily and what they map to?

...cumentation for android:fontFamily does not list this information in any place (I checked here , and here ). The strings are listed in the Android styles.xml file in various places, but how do these map back to the Roboto font? ...