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How are 3D games so efficient? [closed]
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In general, it's because
The games are being optimal about what they need to render, and
They take special advantage of your hardware.
For instance, one easy optimization you can make involves not actually trying to draw things tha...
C# naming convention for constants?
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The recommended naming and capitalization convention is to use PascalCasing for constants (Microsoft has a tool named StyleCop that documents all the preferred conventions and can check your source for compliance - though it is a little bit too anally ret...
What is the difference between a reference type and value type in c#?
...ome guy asked me this question couple of months ago and I couldn't explain it in detail. What is the difference between a reference type and a value type in C#?
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How can I use functional programming in the real world? [closed]
..., but also because they can be easily parallelized automatically for you, without you having to worry about the thread count.
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Artificially create a connection timeout error
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Unless its your own server, its rude to hit other servers for your testing. Use a civilized solution like the one emu mentioned below, by hitting a non-routable IP address like 10.255.255.1, or setup a virtual server of your own for...
What is a “batch”, and why is GO used?
I have read and read over MSDN, etc. Ok, so it signals the end of a batch.
6 Answers
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examining history of deleted file
If I delete a file in Subversion, how can I look at it's history and contents? If I try to do svn cat or svn log on a nonexistent file, it complains that the file doesn't exist.
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Why does Git treat this text file as a binary file?
I wonder why git tells me this:?
14 Answers
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How to fix .pch file missing on build?
When I build my c++ solution in Visual Studio it complains that the xxxxx.pch file is missing. Is there a setting I am missing to get the pre-compiled headers back?
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Why would I ever use push_back instead of emplace_back?
...nd the arguments directly to the constructor to create an object in-place. It seems to me that emplace_back does everything push_back can do, but some of the time it will do it better (but never worse).
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