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Develop Android app using C#

Is it possible to write an android app using C#? Is there an API or something? Is it free for personal and commercial development? ...
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2D cross-platform game engine for Android and iOS? [closed]

I've worked for some time with Unity3d and found it's 2D part with OnGUI() or GUITextures too clumsy. Also, even a smallest game done on Unity3d is at least 10MB download which is just too much for a 2D game. ...
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Find unused code [closed]

I have to refactor a large C# application, and I found a lot of functions that are never used. How can I check for unused code, so I can remove all the unused functions? ...
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How can I remove an SSH key?

I currently have an old SSH key uploaded on a server. The problem is I lost my ~/.ssh directory (with the original id_rsa and id_rsa.pub files). ...
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How to pass boolean values to a PowerShell script from a command prompt

I have to invoke a PowerShell script from a batch file. One of the arguments to the script is a boolean value: 10 Answers ...
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Is there a pattern for initializing objects created via a DI container

I am trying to get Unity to manage the creation of my objects and I want to have some initialization parameters that are not known until run-time: ...
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How can I develop for iPhone using a Windows development machine?

Is there any way to tinker with the iPhone SDK on a Windows machine? Are there plans for an iPhone SDK version for Windows? ...
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Mac OS X 程序员开发工具集锦 - 更多技术 - 清泛网 - 专注C/C++及内核技术

Mac OS X 程序员开发工具集锦svn没有mac怎么办?推荐使用smartsvn替代。不过用起来没有TortoiseSVN方便,只有简单的右键菜单(update、commit),更多操作可以在smart svn没有mac怎么办? 点此下载 推荐使用smartsvn替代。不过用起来...
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Unit Testing C Code [closed]

I worked on an embedded system this summer written in straight C. It was an existing project that the company I work for had taken over. I have become quite accustomed to writing unit tests in Java using JUnit but was at a loss as to the best way to write unit tests for existing code (which needed...
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Using pre-compiled headers with CMake

I have seen a few (old) posts on the 'net about hacking together some support for pre-compiled headers in CMake. They all seem a bit all-over the place and everyone has their own way of doing it. What is the best way of doing it currently? ...