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How to provide different Android app icons for different gradle buildTypes?
...gradle file: debug and release . I'd like to be able to set a different app icon for the debug build type. Is there any way to this just through the build type, without getting into product flavors? build.gradle file is below.
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iPhone Simulator location
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Simulator: ~/Library/Application Support/iPhone Simulator/
You can browse simulator files from that directory in Mac OS X.
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Converting string from snake_case to CamelCase in Ruby
...o get an actual class, you should use String#constantize on top of that.
"app_user".camelize.constantize
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Embedding ads on Android app?
I would like to make a free version of the Android app I have, but would like to embed ad on it. I am not sure where I should start? Is there a well known mobile ad company out there that is specialized in mobile advertising?
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App Inventor 2 代码调试方式:App调试、问题排查方法 · App Inventor 2 中文网
创建 Apps 首页 关于我们 关于我们 发布日志 服务条款 教育 入门必读 中文教程 IoT专题 AI2拓展 ChatGPT接入 Aia Store 开通VIP ...
What is `mt=8` in iTunes links for the App Store?
Does anyone know the significance of the mt parameter in App Store Links?
8 Answers
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“Cannot connect to iTunes Store” in-app purchases
I am having problems testing my in-app purchases. I get back valid product identifiers, but upon purchase I receive the dreaded "Cannot connect to iTunes Store". Interesting thing is that restore purchases seems to work - iTunes login pops up.
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App Inventor 2 怎么修改app图标? · App Inventor 2 中文网
创建 Apps 首页 关于我们 关于我们 发布日志 服务条款 教育 入门必读 中文教程 IoT专题 AI2拓展 ChatGPT接入 Aia Store 开通VIP ...
How to open Atom editor from command line in OS X?
... However in case it hasn't, you can create it yourself on your Mac
ln -s /Applications/Atom.app/Contents/Resources/app/atom.sh /usr/local/bin/atom
Now you can use atom folder_name to open a folder and atom file_name to open a file. Hope this helps.
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How to decide between MonoTouch and Objective-C? [closed]
...hone development. Being very comfortable in C# and .Net, it seems like an appealing option, despite some of the quirkiness of the Mono stack. However, since MonoTouch costs $400, I'm somewhat torn on if this is the way to go for iPhone development.
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