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How do I make class methods / properties in Swift?
Class (or static) methods in Objective-C were accomplished using + in declarations.
5 Answers
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HTML.ActionLink vs Url.Action in ASP.NET Razor
Is there any difference between HTML.ActionLink vs Url.Action or they are just two ways of doing the same thing?
6 Answ...
Get a list of all the files in a directory (recursive)
I'm trying to get (not print, that's easy) the list of files in a directory and its sub directories.
4 Answers
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Any way to modify Jasmine spies based on arguments?
I have a function I'd like to test which calls an external API method twice, using different parameters. I'd like to mock this external API out with a Jasmine spy, and return different things based on the parameters. Is there any way to do this in Jasmine? The best I can come up with is a hack using...
Extract substring using regexp in plain bash
I'm trying to extract the time from a string using bash, and I'm having a hard time figuring it out.
4 Answers
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Java: Equivalent of Python's range(int, int)?
Does Java have an equivalent to Python's range(int, int) method?
13 Answers
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msbuild.exe staying open, locking files
I use TeamCity which in turn invokes msbuild (.NET 4). I have a strange issue in that after a build is complete (and it doesn't seem to matter if it was a successful build or not), msbuild.exe stays open, and locks one of the files, which means every time TeamCity tries to clear its work directory, ...
Linq: What is the difference between Select and Where
The Select and Where methods are available in Linq. What should every developer know about these two methods? For example: when to use one over the other, any advantages of using one over the other, etc.
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Simple way to copy or clone a DataRow?
I'm looking for a simple way to make a clone of a DataRow. Kind of like taking a snapshot of that Row and saving it. The values of original Row are then free to change but we still have another saved copy which doesn't change. Is this the correct way to do it?
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What's the concept of and differences between Framebuffer and Renderbuffer in OpenGL?
I'm confused about concept of Framebuffer and Renderbuffer. I know that they're required to render, but I want to understand them before use.
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