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How to get string objects instead of Unicode from JSON?
I'm using Python 2 to parse JSON from ASCII encoded text files.
21 Answers
21
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Sending files using POST with HttpURLConnection
...Connection over the Apache HTTPClient. Cheers!
– Andrés Pachon
Jan 18 '13 at 11:42
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HTML5 Canvas Resize (Downscale) Image High Quality?
.../**
* Hermite resize - fast image resize/resample using Hermite filter. 1 cpu version!
*
* @param {HtmlElement} canvas
* @param {int} width
* @param {int} height
* @param {boolean} resize_canvas if true, canvas will be resized. Optional.
*/
function resample_single(canvas, width, height, res...
WSDL vs REST Pros and Cons
... edited May 3 '11 at 7:22
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answered May 13 '09 at 15:34
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Do asynchronous operations in ASP.NET MVC use a thread from ThreadPool on .NET 4
...ons (such as database and network calls to remote services). If you have a CPU intensive operation, asynchronous actions won't bring you much benefit.
So why can we gain benefit from I/O intensive operations? Because we could use I/O Completion Ports. IOCP are extremely powerful because you do not...
Qt events and signal/slots
...d). Keyboard events are abstractions from lower levels (things like 果 or é are several key strokes on my system).
Maybe the focusInEvent() is an example of the opposite: it could use (and thus abstract) the clicked() signal, but I don’t know if it actually does.
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Amazon S3 CORS (Cross-Origin Resource Sharing) and Firefox cross-domain font loading
...forward the server CORS headers back to the user)
– Sébastien Saunier
Feb 17 '15 at 14:39
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Checkout subdirectories in Git?
... change the way sparse checkouts works.
– Anders Lindén
Jun 4 '19 at 14:59
1
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How do I discover memory usage of my application in Android?
...om/2011/11/… if anyone finds it useful.
– Johan Norén
Nov 5 '11 at 10:13
3
What exactly are th...
How can you do anything useful without mutable state?
... every object every time something in its state changes, I'll spend all my CPU time doing nothing but constructing objects. I'm thinking about game programming here, where you've got lots of things moving around on the screen (and off-screen) at once, that need to be able to interact with each other...
