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Building and running app via Gradle and Android Studio is slower than via Eclipse
... about 20-30 seconds each time. When I press Run in Android Studio, I have to wait every time to rebuild the app, which is extremely slow.
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What does %~dp0 mean, and how does it work?
I find %~dp0 very useful, and I use it a lot to make my batch files more portable.
7 Answers
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C++: const reference, before vs after type-specifier
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No difference as const is read right-to-left with respect to the &, so both represent a reference to an immutable Fred instance.
Fred& const would mean the reference itself is immutable, which is redundant; when dealing with const pointers both Fred co...
Why does JPA have a @Transient annotation?
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Java's transient keyword is used to denote that a field is not to be serialized, whereas JPA's @Transient annotation is used to indicate that a field is not to be persisted in the database, i.e. their semantics are different.
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How to use SCNetworkReachability in Swift
I'm trying to convert this code snippet to Swift. I'm struggling on getting off the ground due to some difficulties.
7 An...
Should flux stores, or actions (or both) touch external services?
Should the stores maintain their own state and have the ability to call network and data storage services in doing so ...in which case the actions are just dumb message passers,
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Difference between fprintf, printf and sprintf?
...er (input stream) or consumer (output stream) of bytes. It can correspond to a file on disk, to a pipe, to your terminal, or to some other device such as a printer or tty. The FILE type contains information about the stream. Normally, you don't mess with a FILE object's contents directly, you jus...
How to git-cherry-pick only changes to certain files?
If I want to merge into a Git branch the changes made only to some of the files changed in a particular commit which includes changes to multiple files, how can this be achieved?
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Why is lazy evaluation useful?
I have long been wondering why lazy evaluation is useful. I have yet to have anyone explain to me in a way that makes sense; mostly it ends up boiling down to "trust me".
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How can I reliably get an object's address when operator& is overloaded?
...T & v_;
inline addr_impl_ref( T & v ): v_( v ) {}
inline operator T& () const { return v_; }
private:
addr_impl_ref & operator=(const addr_impl_ref &);
};
template<class T>
struct addressof_impl
{
static inline T * f( T & v, long ) {
return reinterpret_ca...