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iOS 7 style Blur view
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27
WARNING: someone in the comments stated that Apple rejects apps using this technique. That did ...
Node.js and CPU intensive requests
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edited Aug 5 '13 at 12:27
oleksii
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Your project contains error(s), please fix it before running it
...e your debug certificate under ~/.android/debug.keystore (on Linux and Mac OS X); the directory is something like %USERPROFILE%/.androidon Windows.
The Eclipse plugin should then generate a new certificate when you next try to build a debug package. You may need to clean and then build to generate ...
How many concurrent requests does a single Flask process receive?
...!)
– Michael Geary
Aug 10 '19 at 23:27
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show 3 more comme...
What is the best way to unit test Objective-C code?
...: Using Unit Tests.
Back in the Xcode 2 days, I wrote a series of weblog posts about how to perform some common tasks with Xcode unit testing:
Unit testing Cocoa frameworks
Debugging Cocoa framework unit tests
Unit testing Cocoa applications
Debugging Cocoa application unit tests
Despite using ...
Xcode doesn't see my iOS device but iTunes does
...he instructions above and with the same config as @Dustin -- Xcode 5.0.2, iOS 7.0.4 -- on a Macbook Air running OSX 10.9.1. It took a fair amount of trial and error, however, and it wasn't until I finally disconnected to the iPad from the USB3 port on the left side of the computer and reconnected i...
Rails and PostgreSQL: Role postgres does not exist
I have installed PostgreSQL on my Mac OS Lion, and am working on a rails app. I use RVM to keep everything separate from my other Rails apps.
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How to configure an app to run correctly on a machine with a high DPI setting (e.g. 150%)?
...roach instead.
– Jason Williams
Aug 27 '14 at 22:20
5
Hmya, Windows 8.1 acquired per-monitor DPI....
ImportError: No module named Crypto.Cipher
...nd you might say that there are some, but I tried the solutions (although most are not even solutions) and nothing worked.
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Determine device (iPhone, iPod Touch) with iOS
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278
This is an update for UIDeviceHardware.m from the answer above.
- (NSString *)platformString
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