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Sleep in JavaScript - delay between actions
Is there a way I can do a sleep in JavaScript before it carries out another action?
11 Answers
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What are some good Python ORM solutions? [closed]
...e DataMapper pattern). Django ORM has a cleaner syntax and is easier to write for (ActiveRecord pattern). I don't know about performance differences.
SQLAlchemy also has a declarative layer that hides some complexity and gives it a ActiveRecord-style syntax more similar to the Django ORM.
I woul...
Why / when would it be appropriate to override ToString?
I'm studying C# and I wonder what the point and benefit of overriding ToString might be, as shown in the example below.
1...
Find unused npm packages in package.json
...ll the module:
npm install depcheck -g
or
yarn global add depcheck
Run it and find the unused dependencies:
depcheck
The good thing about this approach is that you don't have to remember the find or grep command.
To run without installing use npx:
npx depcheck
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When is a C++ destructor called?
...es a program call a class' destructor method in C++? I have been told that it is called whenever an object goes out of scope or is subjected to a delete
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How can I add an empty directory to a Git repository?
How can I add an empty directory (that contains no files) to a Git repository?
35 Answers
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Type Checking: typeof, GetType, or is?
...runtime type of an instance.
is returns true if an instance is in the inheritance tree.
Example
class Animal { }
class Dog : Animal { }
void PrintTypes(Animal a) {
Console.WriteLine(a.GetType() == typeof(Animal)); // false
Console.WriteLine(a is Animal); // true
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How to overload std::swap()
...
The right way to overload swap is to write it in the same namespace as what you're swapping, so that it can be found via argument-dependent lookup (ADL). One particularly easy thing to do is:
class X
{
// ...
friend void swap(X& a, X& b)
{
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Why would I want stage before committing in Git?
I'm new to version control and I understand that "committing" is essentially creating a backup while updating the new 'current' version of what you're working on.
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Is gettimeofday() guaranteed to be of microsecond resolution?
I am porting a game, that was originally written for the Win32 API, to Linux (well, porting the OS X port of the Win32 port to Linux).
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