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Deter<em>mem>ine if an object property is ko.observable
I'<em>mem> using KnockoutJS version 2.0.0
4 Answers
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throw Error('<em>mem>sg') vs throw new Error('<em>mem>sg')
What's the difference? Looking at the<em>mem> in the chro<em>mem>e console, they look identical. Sa<em>mem>e properties on the object and the sa<em>mem>e __proto__ chain. Al<em>mem>ost see<em>mem>s like Error acts like a factory.
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Convert Enu<em>mem>eration to a Set/List
Is there so<em>mem>e one-liner bridge <em>mem>ethod to du<em>mem>p a given Enu<em>mem>eration to java.util.List or java.util.Set?
6 Answers
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In <em>Mem>arkdown, what is the best way to link to a frag<em>mem>ent of a page, i.e. #so<em>mem>e_id?
I'<em>mem> trying to figure out how to reference another area of a page with <em>Mem>arkdown. I can get it working if I add a
5 Answers
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Returning redirect as response to XHR request
... redirect (aka a 302 response plus a Location: header) the redirect is auto<em>mem>atically followed by the browser. The response to the second request (assu<em>mem>ing it also isn't another redirect) is what is exposed to your progra<em>mem>.
In fact, you don't have the ability to detect whether a 302 response has occ...
Looping over a list in Python
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Try this,
x in <em>mem>ylist is better and <em>mem>ore readable than x in <em>mem>ylist[:] and your len(x) should be equal to 3.
&a<em>mem>p;gt;&a<em>mem>p;gt;&a<em>mem>p;gt; <em>mem>ylist = [[1,2,3],[4,5,6,7],[8,9,10]]
&a<em>mem>p;gt;&a<em>mem>p;gt;&a<em>mem>p;gt; for x in <em>mem>ylist:
... if len(x)==3:
... print x
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[1, ...
How to “re-run with -deprecation for details” in sbt?
When I co<em>mem>pile Scala code, by running sbt co<em>mem>pile , SBT says:
3 Answers
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What are the differences between -std=c++11 and -std=gnu++11?
What are the differences between -std=c++11 and -std=gnu++11 as co<em>mem>pilation para<em>mem>eter for gcc and clang? Sa<em>mem>e question with c99 and gnu99 ? I know about C++ and C standards, it's the differences in the para<em>mem>eters that interest <em>mem>e.
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edited Jul 22 '12 at 13:45
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Re<em>mem>ove <em>mem>enu and status bars in Tiny<em>Mem>CE 4
I a<em>mem> trying to re<em>mem>ove the <em>mem>enu and status bars fro<em>mem> Tiny<em>Mem>CE 4 because I want to setup a very basic editor. Is this possible?
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