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How to make an OpenGL rendering context with transparent background?
... // Drawing Using Triangles
glColor3f(1.0f,0.0f,0.0f); // Set The Color To Red
glVertex3f( 0.0f, 1.0f, 0.0f); // Top
glColor3f(0.0f,1.0f,0.0f); // Set The Color To Green
glVertex3f...
Android Left to Right slide animation
...s xml file on your anim folder
anim_slide_in_left.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android" >
<translate
android:duration="600"
android:fromXDelta="100%"
android:toXDelta="0%" >
<...
融资千万美元后的足记要如何应对“爆款后遗症”? - 资讯 - 清泛网 - 专注C...
...投资人。”杨柳说。“我本来不想公布的。融资数字只是创业圈或者互联网圈的自high。普通用户是不会关心这个的。”
一夜走红的爆款APP,比如脸萌和足记,经常会被询问他们如何对抗“爆款后遗症”。在脸萌持续静默的时候...
HTTP 1.0 vs 1.1
Could somebody give me a brief overview of the differences between HTTP 1.0 and HTTP 1.1? I've spent some time with both of the RFCs, but haven't been able to pull out a lot of difference between them. Wikipedia says this:
...
Is 1.0 a valid output from std::generate_canonical?
...OI, it would be good for libstdc++ to make this change.
With this change, 1.0 will no longer be generated; instead the boundary values 0x1.fffffep-N for 0 < N <= 8 will be generated more often (approximately 2^(8 - N - 32) per N, depending on the actual distribution of MT19937).
I would reco...
iOS Image Orientation has Strange Behavior
...ze.width, 0.0);
transform = CGAffineTransformScale(transform, -1.0, 1.0);
break;
case UIImageOrientationDown: //EXIF = 3
transform = CGAffineTransformMakeTranslation(imageSize.width, imageSize.height);
transform = CGAffineTransformRotate(trans...
How many double numbers are there between 0.0 and 1.0?
...or example, that's the number of distinct doubles between 0.5 included and 1.0 excluded, and exactly that many also lie between 1.0 included and 2.0 excluded, and so forth.
Counting the doubles between 0.0 and 1.0 is harder than doing so between powers of two, because there are many powers of two i...
How to use glOrtho() in OpenGL?
...N);
glLoadIdentity();
glOrtho(0.0f, windowWidth, windowHeight, 0.0f, 0.0f, 1.0f);
This will remap the OpenGL coordinates into the equivalent pixel values (X going from 0 to windowWidth and Y going from 0 to windowHeight). Note that I've flipped the Y values because OpenGL coordinates start from th...
How to Apply Gradient to background view of iOS Swift App
...IColor(red: 192.0 / 255.0, green: 38.0 / 255.0, blue: 42.0 / 255.0, alpha: 1.0).cgColor
let colorBottom = UIColor(red: 35.0 / 255.0, green: 2.0 / 255.0, blue: 2.0 / 255.0, alpha: 1.0).cgColor
self.gl = CAGradientLayer()
self.gl.colors = [colorTop, colorBottom]
self.g...
Gradients on UIView and UILabels On iPhone [duplicate]
...olorspace;
size_t num_locations = 2;
CGFloat locations[2] = { 0.0, 1.0 };
CGFloat components[8] = { 1.0, 1.0, 1.0, 0.35, // Start color
1.0, 1.0, 1.0, 0.06 }; // End color
rgbColorspace = CGColorSpaceCreateDeviceRGB();
glossGradient = CGGradientCreateWithColorComponent...
