大约有 4,041 项符合查询结果(耗时:0.0254秒) [XML]
2D cross-platform game engine for Android and iOS? [closed]
...pment, named as Marmalade Quick. Although the coding will be in Lua not in C++, but since it's built on top of C++ Marmalade, you can easily include a C++ library, and all other EDK extensions. Also the Cocos-2Dx and Box2D extensions are preincluded in the Quick. They recently launched it's Release ...
Why can templates only be implemented in the header file?
Quote from The C++ standard library: a tutorial and handbook :
17 Answers
17
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What's the best way to do a backwards loop in C/C#/C++?
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In C++ you basicially have the choice between iterating using iterators, or indices.
Depending on whether you have a plain array, or a std::vector, you use different techniques.
Using std::vector
Using iterators
C++ allows ...
How do I iterate through table rows and cells in JavaScript?
...+])
{
var c=0; //start counting columns in row
while(cell=row.cells[c++])
{
cell.innerHTML='[R'+r+'C'+c+']'; // do sth with cell
}
}
<table id="mytab1">
<tr>
<td>A1</td><td>A2</td><td>A3</td>
</tr>
<tr>
...
Can't use modulus on doubles?
I have a program in C++ (compiled using g++). I'm trying to apply two doubles as operands to the modulus function, but I get the following error:
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Pointers, smart pointers or shared pointers? [duplicate]
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Are smart and shared pointers included in the core C++ distribution?
– tunnuz
Jan 6 '09 at 18:05
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What's the difference between EscapeUriString and EscapeDataString?
...t EscapeDataString for a URI parameter. I tested with the string "I heart C++" and EscapeUriString did not encode the "+" characters, it just left them as is, EscapeDataString correctly converted them to "%2B".
– BrainSlugs83
Nov 10 '13 at 3:42
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How do you get assembler output from C/C++ source in gcc?
... function to optimize/check, then you can give a try to online Interactive C++ Compilers i.e. godbolt
– fiorentinoing
Nov 11 '15 at 8:06
1
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Programmatically find the number of cores on a machine
Is there a way to determine how many cores a machine has from C/C++ in a platform-independent way? If no such thing exists, what about determining it per-platform (Windows/*nix/Mac)?
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Is the sizeof(some pointer) always equal to four?
...t;< "D:" << sizeof(void (D::*)()) << endl;
}
Under Visual C++ 2008, I get 4, 12 and 8 for the sizes of the pointers-to-member-function.
Raymond Chen talked about this here.
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