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Remove secure warnings (_CRT_SECURE_NO_WARNINGS) from projects by default in Visual Studio
Is there a way to set by default for all projects removing the precompiler secure warnings that come up when using functions like scanf(). I found that you can do it by adding a line in the project option or a #define _CRT_SECURE_NO_WARNINGS in the beginning of the code.
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Namespace + functions versus static methods on a class
...e, a set of related functions. Let's say they're math-related. Organizationally, should I:
7 Answers
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Android splash screen image sizes to fit all devices
...pi , and xhdpi ). My application is supposed to run good and beautiful on all phones and tablets. What sizes (in pixels) should I create so the splash displays nice on all screens?
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Guid.NewGuid() vs. new Guid()
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new Guid() makes an "empty" all-0 guid (00000000-0000-0000-0000-000000000000 is not very useful).
Guid.NewGuid() makes an actual guid with a unique value, what you probably want.
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Why is volatile not considered useful in multithreaded C or C++ programming?
...roblem with volatile in a multithreaded context is that it doesn't provide all the guarantees we need. It does have a few properties we need, but not all of them, so we can't rely on volatile alone.
However, the primitives we'd have to use for the remaining properties also provide the ones that vol...
Get exit code of a background process
I have a command CMD called from my main bourne shell script that takes forever.
12 Answers
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How to make a SIMPLE C++ Makefile
...o write a simple makefile
What is Make? And Why Should I Care?
The tool called Make is a build dependency manager. That is, it takes care of knowing what commands need to be executed in what order to take your software project from a collection of source files, object files, libraries, headers, et...
How to create a css rule for all elements except one class?
...t for my project. Is there any way I can create a css rule that applies to all table elements EXCEPT table elements belonging to the class "dojoxGrid"? Something like:
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Concurrent vs serial queues in GCD
...ou wouldn't use either of the last two for long running processes. You normally see it when you're trying to update the UI (always on the main thread) from something that may be running on another thread.
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glVertexAttribPointer clarification
...e of the terminology is a bit off:
A Vertex Array is just an array (typically a float[]) that contains vertex data. It doesn't need to be bound to anything. Not to be confused with a Vertex Array Object or VAO, which I will go over later
A Buffer Object, commonly referred to as a Vertex Buffer Obj...