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Weighted random numbers
..., you remove it, you will probably want a custom algorithm.
Will's answer https://stackoverflow.com/a/1761646/837451 avoids this overhead but will be slower to draw from than the C++11 because it can't use binary search.
To see that it does this, you can see the relevant lines (/usr/include/c++/5...
Convert string in base64 to image and save on filesystem in Python
...e(imagePath, 'jpeg')
return fileName
reference for complete source code: https://abhisheksharma.online/convert-base64-blob-to-image-file-in-python/
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How can Xcode 6 adaptive UIs be backwards-compatible with iOS 7 and iOS 6?
... in iOS7.
Here is link to the sample project demonstrating this behavior: https://dl.dropboxusercontent.com/u/6402890/testSizeClasses.zip
In the prototype cell I have four constraints from each edge of the grey view. Each of the is configured in a same way: Any/Any - 10, Regular/Regular - 20
It...
How to find out element position in slice?
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Which would be better for concurrent tasks on node.js? Fibers? Web-workers? or Threads?
...les
There are few modules that are supposed to add Web Workers to Node:
https://github.com/pgriess/node-webworker
https://github.com/audreyt/node-webworker-threads
I haven't used any of them but I have two quick observations that may be relevant: as of March 2015, node-webworker was last update...
Callback on CSS transition
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How do I deep copy a DateTime object?
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Preserving order with LINQ
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Why is Magento so slow? [closed]
...up to create a white paper on performance tuning Magento. It's excellent.
https://support.rackspace.com/whitepapers/building-secure-scalable-and-highly-available-magento-stores-powered-by-rackspace-solutions/
--- edit ---
Another great resource, newly available (Oct 2011) is:
http://www.sessiondi...
Random / noise functions for GLSL
... a significant bottleneck.
Our actively maintained source repository is:
https://github.com/ashima/webgl-noise
A collection of both the textureless and texture-using versions of noise is here (using only 2D textures):
http://www.itn.liu.se/~stegu/simplexnoise/GLSL-noise-vs-noise.zip
If you have...
