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How do emulators work and how are they written? [closed]
... instructions but compile them to machine code on the fly -- this makes it more difficult to optimize, but that's out of the scope of this answer, unless enough people are interested)
With static recompilation, you do the same as in dynamic recompilation, but you follow branches. You end up buildin...
Why do 64-bit DLLs go to System32 and 32-bit DLLs to SysWoW64 on 64-bit Windows?
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How do you Encrypt and Decrypt a PHP String?
... encryption library called Halite, which aims to make libsodium easier and more intuitive.
<?php
use \ParagonIE\Halite\KeyFactory;
use \ParagonIE\Halite\Symmetric\Crypto as SymmetricCrypto;
// Generate a new random symmetric-key encryption key. You're going to want to store this:
$key = new KeyF...
Embedding unmanaged dll into a managed C# dll
...me an = assem.GetName();
// The temporary folder holds one or more of the temporary DLLs
// It is made "unique" to avoid different versions of the DLL or architectures.
tempFolder = String.Format("{0}.{1}.{2}", an.Name, an.ProcessorArchitecture, an.Version);
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Why is C so fast, and why aren't other languages as fast or faster? [closed]
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Why do == comparisons with Integer.valueOf(String) give different results for 127 and 128?
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How to decide when to use Node.js?
...nism to rate packages, which has lead to a proliferation of packages doing more or less the same thing, out of which a large percentage are no longer maintained.
Nested callback hell. (Of course there are 20 different solutions to this...)
The ever-growing pool of packages can make one NodeJS proje...
How do I get Windows to go as fast as Linux for compiling C++?
...ess a hardcore Windows systems hacker comes along, you're not going to get more than partisan comments (which I won't do) and speculation (which is what I'm going to try).
File system - You should try the same operations (including the dir) on the same filesystem. I came across this which benchmar...
What is The Rule of Three?
...s performed by the copy assignment operator.
Its job is generally a little more complicated,
because the target object is already in some valid state that needs to be dealt with.
Since we declared neither the copy constructor nor the assignment operator (nor the destructor) ourselves,
these are impl...