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Cocoa Touch: How To Change UIView's Border Color And Thickness?
...st a heads up for others. Xcode suggests bridging UIColor to CGColorRef as __bridge CGColorRef. This does not work. It needs to be [UIColor blackColor].CGColor as mentioned in answer.
– GoodSp33d
Jul 10 '14 at 5:05
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How do I fix “for loop initial declaration used outside C99 mode” GCC error?
...oo.c -o foo
REF: http://cplusplus.syntaxerrors.info/index.php?title='for'_loop_initial_declaration_used_outside_C99_mode
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Convert Array to Object
...
@eugene_sunic indeed, but that approach was not available when I answered this in 2010 :)
– Pointy
Jul 14 '18 at 15:22
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NSRange to Range
...nd 2, so depending on which Swift you're using:
Swift 3.0
func textField(_ textField: UITextField,
shouldChangeCharactersIn range: NSRange,
replacementString string: String) -> Bool {
let nsString = textField.text as NSString?
let newString = nsString?.replaci...
What is the difference between #import and #include in Objective-C?
...tions asked.
So if you have a file a.h with this contents:
typedef int my_number;
and a file b.c with this content:
#include "a.h"
#include "a.h"
the file b.c will be translated by the preprocessor before compilation to
typedef int my_number;
typedef int my_number;
which will result in a c...
How to use a variable inside a regular expression?
... |
edited Jun 1 at 21:32
KiriSakow
40644 silver badges1414 bronze badges
answered Apr 23 '19 at 12:0...
WheelView 拓展:滚轮选择框扩展,滚轮日历选择框和旋转日历扩展 · App In...
...教育版 各版本对比 App上架指南 入门必读 IoT专题 AI2拓展 Aia Store 关于 关于我们 发布日志 服务条款 搜索 ...
Java : How to determine the correct charset encoding of a stream
... are.
– Mooing Duck
Dec 6 '12 at 18:32
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Can I force a page break in HTML printing?
...rome 69 and Firefox 62).
Reference:
https://www.w3schools.com/cssref/pr_print_pageba.asp
https://developer.mozilla.org/en-US/docs/Web/CSS/page-break-after ; important note: here it's said This property has been replaced by the break-after property. but it didn't work for me with break-after. Als...
Resize UIImage by keeping Aspect ratio and width
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+(UIImage*)imageWithImage: (UIImage*) sourceImage scaledToWidth: (float) i_width
{
float oldWidth = sourceImage.size.width;
float scaleFactor = i_width / oldWidth;
float newHeight = sourceImage.size.height * scaleFactor;
float newWidth = oldWidth * scaleFactor;
UIGraphicsBegin...
