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Why does MYSQL higher LIMIT offset slow the query down?
Scenario in short: A table with more than 16 million records [2GB in size]. The higher LIMIT offset with SELECT, the slower the query becomes, when using ORDER BY *primary_key*
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Sending a message to nil in Objective-C
...entation: I wonder what " sending a message to nil " means - let alone how it is actually useful. Taking an excerpt from the documentation:
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Asp.net MVC ModelState.Clear
Can anyone give me a succinct definition of the role of ModelState in Asp.net MVC (or a link to one). In particular I need to know in what situations it is necessary or desirable to call ModelState.Clear() .
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Proper Repository Pattern Design in PHP?
Preface: I'm attempting to use the repository pattern in an MVC architecture with relational databases.
11 Answers
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Are loops really faster in reverse?
I've heard this quite a few times. Are JavaScript loops really faster when counting backward? If so, why? I've seen a few test suite examples showing that reversed loops are quicker, but I can't find any explanation as to why!
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Why doesn't Java allow to throw a checked exception from static initialization block?
Why doesn't Java allow to throw a checked exception from a static initialization block? What was the reason behind this design decision?
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Which cryptographic hash function should I choose?
The .NET framework ships with 6 different hashing algorithms:
9 Answers
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Multithreading: What is the point of more threads than cores?
I thought the point of a multi-core computer is that it could run multiple threads simultaneously. In that case, if you have a quad-core machine, what's the point of having more than 4 threads running at a time? Wouldn't they just be stealing time (CPU Resources) from each other?
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Fast Bitmap Blur For Android SDK
...ion that I'm developing I'm looping through the pixels of an image to blur it. This takes about 30 seconds on a 640x480 image.
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remove_if equivalent for std::map
I was trying to erase a range of elements from map based on particular condition. How do I do it using STL algorithms?
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