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Haskell Type vs Data Constructor

...alue is expected. Data constructors To make things simple, we can start with an example of a type that represents a colour. data Colour = Red | Green | Blue Here, we have three data constructors. Colour is a type, and Green is a constructor that contains a value of type Colour. Similarly, Red a...
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How can I add an empty directory to a Git repository?

How can I add an empty directory (that contains no files) to a Git repository? 35 Answers ...
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Why / when would it be appropriate to override ToString?

I'm studying C# and I wonder what the point and benefit of overriding ToString might be, as shown in the example below. 1...
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When is a C++ destructor called?

...es a program call a class' destructor method in C++? I have been told that it is called whenever an object goes out of scope or is subjected to a delete ...
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SVN 405 Method Not Allowed

I accidentally deleted a folder in SVN and added it back immediately. I ran into an issue with this and my solution ended up removing the folder completely from my local copy as well as the server copy. I can do updates and commits without problems on any other file or folder, but if I try to create...
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Android : difference between invisible and gone?

What is the difference between invisible and gone for the View visibility status? 8 Answers ...
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Type Checking: typeof, GetType, or is?

...runtime type of an instance. is returns true if an instance is in the inheritance tree. Example class Animal { } class Dog : Animal { } void PrintTypes(Animal a) { Console.WriteLine(a.GetType() == typeof(Animal)); // false Console.WriteLine(a is Animal); // true ...
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Can someone explain mappedBy in JPA and Hibernate?

...am new to hibernate and need to use one-to-many and many-to-one relations. It is a bi-directional relationship in my objects, so that I can traverse from either direction. mappedBy is the recommended way to go about it, however, I couldn't understand it. Can someone explain: ...
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How to overload std::swap()

... The right way to overload swap is to write it in the same namespace as what you're swapping, so that it can be found via argument-dependent lookup (ADL). One particularly easy thing to do is: class X { // ... friend void swap(X& a, X& b) { ...
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Is gettimeofday() guaranteed to be of microsecond resolution?

I am porting a game, that was originally written for the Win32 API, to Linux (well, porting the OS X port of the Win32 port to Linux). ...