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Choice between vector::resize() and vector::reserve()

...pushing is vital and must be used. Assume that you are coding some kind of 3d model loader and the model has like 15000 vertices. If you try to push_back each vertex while loading without pre-allocating them first, it will take serious time. I personally experienced that, I tried to load a car .obj ...
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What's the difference between the atomic and nonatomic attributes?

...answered May 25 '12 at 10:56 raw3draw3d 3,28711 gold badge1818 silver badges2525 bronze badges ...
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How can the Euclidean distance be calculated with NumPy?

I have two points in 3D: 22 Answers 22 ...
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John Carmack's Unusual Fast Inverse Square Root (Quake III)

... For those who wanted to know where he finds it: beyond3d.com/content/articles/8 – mr5 Jun 27 '17 at 15:51  |  show 2 more...
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What do the terms “CPU bound” and “I/O bound” mean?

... input bytes These designs choices originally targeted the application of 3D rendering, whose main steps are as shown at What are shaders in OpenGL and what do we need them for? vertex shader: multiplying a bunch of 1x4 vectors by a 4x4 matrix fragment shader: calculate the color of each pixel of ...
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Protecting executable from reverse engineering?

... +1 for experience, but I'd like to echo that it's not perfect. Maya (3D suite) used a hardware dongle (not sure if it was HASP), which didn't deter pirates for very long. When there's a will, there's a way. – Robert Fraser Jun 26 '11 at 19:39 ...
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What are the relative strengths and weaknesses of Git, Mercurial, and Bazaar? [closed]

... Steve Streeting of the Ogre 3D project just (9/28/2009) published a blog entry on this topic where he does a great and even handed comparison of Git, Mercurial and Bazaar. In the end he finds strengths and weaknesses with all three and no clear winner....
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Difference between and

...xxx.B@5e5a50 creating bean C: com.xxx.C@54a328 creating bean A: com.yyy.A@a3d4cf OK, this is wrong! What happened? Why aren't my properties autowired? Well, annotations are a nice feature but by themselves they do nothing whatsoever. They just annotate stuff. You need a processing tool to find th...
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Why Choose Struct Over Class?

...g a start property and a length property, both of type Int. A point in a 3D coordinate system, perhaps encapsulating x, y and z properties, each of type Double. In all other cases, define a class, and create instances of that class to be managed and passed by reference. In practice, this...
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Suppressing “is never used” and “is never assigned to” warnings in C#

... Commenting to say that for Unity3D users, the warning numbers are 0414 for private fields and 0219 for local variables, not 169 (which throws a warning about unable to restore the warning instead). – Draco18s no longer trusts SE ...